The objective is simple: build, show, learn, decide.
The residency is useful only if it produces visible work. By the end of the month, I should be able to show what I built, what changed because of feedback, and what decision I am making for August.
- Make Soar iOS feel closer to a real product: cleaner flows, tighter UI, fewer obvious mobile bugs, and a demo path that can be shown on a phone.
- Move Astrail forward with a visible product milestone instead of only keeping it as an idea.
- Work on real coding problems: iOS UI, product flows, app architecture, builds, polish, bug fixing, and AI/product direction.
- Use the people here for direct technical feedback, product judgment, and pressure to ship.
- Leave with proof: demos, commits, screenshots, screen recordings, feedback notes, and a clear August plan.